Games Not the Vase
Not the Vase
A smug orange cat, a table full of breakables, and you. Catch him red-pawed.
A look inside
Screens from the current build. Things will keep changing until launch.

Caught red-pawed 
Saved at the edge 
Zoomies 
Too early 
He's thinking about it 
Cat wins
How it plays
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Watch him wind up
Biscuit picks a target and gets ready. Tail up means he means it. Tail down is a bluff.
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Tap the moment his paw lands
Get the timing right and you catch him red-pawed. That's where the big points are.
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Too early, too late
Tap too soon and he swats it anyway. Too late and you have to rescue whatever he pushed.
- Zoomies. Sometimes he just runs. Everything on the table gets nervous.
- Three moods. Playful, Menace and Feral. Pick how much trouble you want.
- One finger. Every catch is a single tap.

The cat
Meet Biscuit
Orange tabby. Slow blinker. Holds strong opinions about where your things belong, which is on the floor. He isn't mean. He's just very sure he's right.
Questions
When is it out?
We're finishing it now. Android first, then iOS.
What about my data?
The game’s full privacy policy, including how its ads work, will be on the Not the Vase privacy page before release.
Need help or found a bug? Send us a message.
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